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NAPS Rules
(NAPS
Tournament Rules
Document)
1)
Each team will play a minimum of four
games.
2) All
preliminary round games will be two
periods of twenty minutes, stopped time.
3)
Pre-game warm-ups will be three
minutes.
4)
Each team should be ready to play
15 minutes PRIOR to their scheduled start
times.
5)
There will be no discussion on
coach ejections from games.
6)
No equipment penalty will be
awarded (ex. Curves, torn pant, etc.).
7)
Minor penalties will be 2 minutes
(1.5 minutes in playoffs) and Major
penalties will be 5 minutes.
8)
A defaulted game result will be 2 -
0 for the winning team and 6 – 0 result to
the loosing team.
9)
In case of a regulation tie,
we will have a shootout (best of 3
format). 3 players will be chosen by
each team’s Coach at the end of regulation.
Should the tie persist, we will continue 1
player at a time until the tie is broken
(you must use different players than the
ones used already). A player cannot shoot
a second shot until the whole team roster
has been used. The winning team will
receive 1.5 points for a Shootout Win
(SOW) and the losing team will receive 1
point for a Shootout Loss (SOL). See
below under “Playoff Tie Games” for rules
in playoff games.
10)
All eligible players must be
entered on the first game score sheet
(maximum 21 players including 3
goaltenders).
11)
We will be playing with the no red
line rule, therefore, 2 line passes will
be permitted.
12)
The touch-up offsides rule will be
used.
13)
Teams will begin the games on
opposite sides at the opening faceoff.
14)
Players are permitted in the
crease.
15)
A team that does not present itself
to a game will be subjected to a
disciplinary committee and subject to
expulsion from the tournament.
16)
Should an “act of god” happen
(power failure, major injury, etc.), after
½ hour the game will be called and the
score will remain as is, no matter how
long the game was running at the time of
the “act of god”.
17)
If a difference of five goals or
more exists at any time from the 10-minute
mark of the 2nd period on, the remainder
of the game will be of running time. The
time will stop again should the
differential be reduced to a 2 goal
differential (ex. 5-3).
18)
One, 30-second time out per team
per game will be permitted.
19)
Each team must be prepared to
furnish a proof of age for any of its
players upon the organizer’s request.
Failure to do so will mean the expulsion
of the player from the tournament until
such proof can be shown.
20)
No protests will be accepted.
21)
Every team must dress a minimum of
6 players and 1 goaltender.
22)
A ten minute delay will be
permitted to dress a second goaltender in
the event the regular goaltender is
injured and the team has no dressed
goaltender on the bench.
23)
Body contact will be permitted at
all levels (other than the 98 age level).
24)
A player will be immediately
ejected from the game if he is caught
hitting from behind. Depending on the
severity of the gesture, a longer
suspension may occur.
25)
A player can only play for one team
and in only one category during this
tournament weekend, failure to do so will
disqualify the said player.
26)
A player must participate in at
least two (2) games during the round robin
portion of the tournament to be eligible
for the playoff round.
27)
Mouthpieces are required for all
players. Neckguards are optional.
28)
The ice will be resurfaced after
every game.
The committee reserves itself the
final word on the interpretation of the
rules.
Tie Breakers
If 2 teams are tied in points, the
following order applies to determine the
ranking of teams:
-
Head-to-Head
-
Most games won
-
Best differential (Formula = Goals for +
Goals against / Goals against)
-
Least goals against
-
Most goals for
-
Least penalty minutes during the
tournament
-
Flip of a coin
In the case where more than 2
teams are tied in points, the following
order applies to determine the ranking of
teams:
(The tied teams will go through each tie
breaker until ONE team is determined the
winner; Example-if no team is determined
ahead of all other teams after Tie Breaker
#1, then it will move on to Tie Breaker
#2, etc)
-
Most games won
-
Best differential (Formula = Goals for +
Goals against / Goals against). If goals
against = zero, you will be ahead of
everyone. If two or more teams have a
goals against = to zero, the most goals
for will be ahead.
-
Least goals against
-
Most goals for
-
Least penalty minutes during the
tournament
-
Flip of a coin
When the tie is reduced to two teams, the
order of tiebreaker defaults back to the 2
team tiebreaker rules noted above,
including head-to-head.
Playoff Tie Games
If there is a tie game at the end of
regulation time during the tournament
playoffs, the following overtime rules
will apply:
A)
One, Five minute sudden-death
period. Four on Four + Goaltender
B)
Shoot-out, three penalty shots to
each team. Should tie persist, one penalty
shot each until there is a winner.
PLEASE READ CAREFULLY
Respect the referees at all times, should
you have a situation you would like to
discuss concerning a particular
individual, we have appointed a referee in
chief who is available to you, he does not
have the power to change a referees
decision. However, we have advised our
refereeing staff to treat coaches with
respect and they will expect the same in
return. They will not exercise any
patience when being sworn, screamed or
gestured at.
NAPS Tournament Rules
Document |